Faculty openings in game research at ITU Copenhagen
Application deadlines: August 5, 2012
We just announced several openings for tenured or tenure-track faculty here at the Center for Computer Games Research at the IT University of Copenhagen. We are looking for at least three outstanding researchers to join our research group and help advance games research.
Associate/assistant professor in game technology:
[The research interests of the applicant should include artificial/computational intelligence (broadly defined) as applied to games. Examples of areas of specialisation within this field include game AI, procedural content generation, player modelling, game adaptation and personalisation, intelligent game interfaces, social simulation, computational narrative and procedural animation.]
Assistant professor in humanistic game analysis:
[The Assistant Professorship focuses on the area of Humanistic Game Theory and Analysis. Candidates should work within the field of computer games research, with a particular focus on humanistic/aesthetic approaches to games.]
Assistant professor in game design:
[The Assistant Professorships focus on the area of game design. Candidates should work within the field of computer games research, with a particular focus on game design, HCI, or interaction design.]
Please contact me (Julian Togelius) if you have any further questions regarding the first position, and Espen Aarseth (email@example.com) for any questions regarding the two latter positions.
Also, please redistribute these announcements to anyone who you think might be interested.
IT University of Copenhagen
Rued Langgaards Vej 7, 2300 Copenhagen S, Denmark
mail: firstname.lastname@example.org, web: http://julian.togelius.com
mobile: +46-705-192088, office: +45-7218-5277