Call: Workshop on 3D Visualisation of Natural Language

Workshop on 3D Visualisation of Natural Language
8-10 September 2010, Cardiff University, UK

Call For Papers

To be held in conjunction with KES2010: 14th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems. http://kes2010.kesinternational.org

Co-Chairs:
Dr. Minhua Ma, University of Derby, UK
Bob Coyne, Columbia University, USA
Prof. Nikolaos Antonopoulos, University of Derby, UK

Aims and Scope

Natural language understanding usually involves transforming language from one representation into another, for example, from one language into another language in machine translation, or from language to action in natural language interfaces where natural language commands are performed by a machine, or from language to visual representations in natural language visualisation. A language visualisation system understands natural language by transforming it from a linguistic form into a visual medium, such as a 3D scene or animation. The vital issues of natural language visualisation include representation of common sense knowledge, disambiguation, lexicons and ontology, spatial reasoning, animation generation, just to name a few. Currently, it is a quite new interdisciplinary subject emerging from the areas of natural language processing and computer graphics.

This workshop aims to provide a platform for researchers from around the globe to share their ideas, experience and research outcomes in natural language processing and 3D visualisation and to nurture interdisciplinary research on the new subject of language visualisation. Authors are invited to submit papers based upon academically rigorous research in both theoretical development and applied research. Papers should present original work that has not been published. Papers with real-world applications are especially welcome.

Subject Coverage

The main topic of the workshop is 3D visualisation of natural language. Topics of interest include, but are not limited to:

1. 3D visualisation

• Computer animation
• Physically-based simulation
• Automatic 3D scene and animation generation
• Embodied Agents, Virtual Humans

2. Natural Language Processing, computational linguistics

• Natural language understanding
• Computational semantics
• Word sense disambiguation
• Knowledge representation, common sense knowledge representation
• Lexical semantics
• Ontology, lexicons

Instructions for Prospective Authors

The published papers are expected to present high quality material that illustrates the broad range of exciting work being carried out across the work in natural language visualisation. Accepted papers for oral presentation in the workshop will be included in the main conference proceedings, which will be published by Springer LNCS/LNAI. Extended versions of selected papers will be considered for publication in the KES Journal (International Journal of Knowledge-Based and Intelligent Engineering Systems) published by IOS Press, http://www.kesinternational.org/journal/

All papers must be original and of approximately 6–8 pages in length at the publication stage. All papers will be peer-reviewed by the international program committee, and may be accepted for oral presentation. A guide for authors, templates, and other relevant information for submitting papers are available on the Springer Information for LNCS Authors webpage (http://www.springer.com/computer/lncs?SGWID=0-164-7-72376-0).

Papers should be submitted online through the PROSE system. Detailed instructions on paper submission are provided at http://kes2010.kesinternational.org/prose.php

Important Dates

Title & abstract to be received by: 20 January 2010

Manuscript due: 1 March 2010

Notification of acceptance: 1 April 2010

Final paper due: 1 May 2010

Registration deadline for presenting authors: 1 May 2010

At least one author of an accepted paper must register for the main conference KES2010. If the registration fees are not received by 1 May 2010 the paper will not be published in the Springer LNCS/LNAI conference proceedings.

Contact Details

Dr. Minhua Eunice Ma,
Reader in Visualisation and Virtual Reality,
Programme Leader for MSc Computer Games Production,
School of Computing, University of Derby,
DE22 1GB, UK
Tel: (0044) 01332 592108
Email: m.ma(at)derby.ac.uk

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