ISPR Presence News

Monthly Archives: October 2009

Practical AR: Virtual Box Simulator

[From Digital Arts (“comprehensive coverage of the art of graphic design, 3D, animation, video, effects, web and interactive design, in print and online”); the Virtual Box Simulator is here]

AKQA and Skive show off augmented reality projects using Adobe Flash

Tuesday 13 Oct 2009

I just got back from the Adobe Max conference in Los Angeles and I am very excited. There was a lot to be impressed about and one of the technologies getting a lot of attention was augmented reality (AR).

AR is the technique of overlaying graphics on an image of the real world such that the graphics enhance and recontextualize the scene. AR has been used for years in the military in heads-up displays in fighter aircraft where the pilot’s view is enhanced with markers highlighting other aircraft (note that data such as airspeed that is also shown on heads-up displays is not, strictly speaking, augmented reality as it is not an integrated part of the visualize context of the scene).… read more. “Practical AR: Virtual Box Simulator”

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Job: Assistant Professor, 3D Digital Graphics, Rochester Institute of Technology

Assistant Professor, 3D Digital Graphics
Rochester Institute of Technology

Posted: October 7, 2009
Location: New York
Category: Instructional technology/ design, Design/ graphic arts
Position Description: Tenure Track
Employment Level: Not Provided
Website: http://www.rit.edu
Salary: Unspecified

Full-time, tenure track position

Assistant Professor, 3D Digital Graphics, School of Design
College of Imaging Arts & Sciences, Rochester Institute of Technology… read more. “Job: Assistant Professor, 3D Digital Graphics, Rochester Institute of Technology”

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Santa Cruz agency starts pilot study of VR drug treatment

[From San Jose (California) Mercury News]

Santa Cruz agency starts pilot study of virtual reality drug treatment

By Cathy Kelly
09/30/2009

SANTA CRUZ — Drug addiction counselors usually frown on patients dipping into alternate “realities,” but a Santa Cruz non-profit agency this week will become what a researcher says is the first clinic to use a virtual reality system to treat drug addiction.

A pilot study treating addicts of heroin and other opiate derivatives will be conducted at Janus of Santa Cruz. The technology was featured at a Tuesday conference organized by the agency. The third annual substance abuse conference drew nearly 150 people to Holy Cross Hall.

The virtual system allows patients to do things like walk through a faux party online and practice declining an offer of drugs or have a counselor pose as a person who brings up pain sufficient to induce the need to seek solace through drugs, said Ivana Steigman, director of clinical design and research at Palo Alto-based InWorld Solutions.… read more. “Santa Cruz agency starts pilot study of VR drug treatment”

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Mellon Postdoc Fellowship – Virtuality

[More details are available here]

Andrew W. Mellon Postdoctoral Fellowship in the Humanities

Call for Applications, 2010–2011
Topic: Virtuality

Five (5) one-year Mellon Postdoctoral Fellowships are available for the 2010-2011 academic year for untenured scholars in the humanities who received or will receive their Ph.D. between December 2001 and December 2009. The fellowship is open to all scholars, national and international, who meet application terms (see Guidelines below).

The programs of the Penn Humanities Forum are conceived through yearly topics that invite broad interdisciplinary collaboration. For the 2010–2011 academic year, we have set Virtuality as the theme [details below]. Humanists and those in related fields are invited to submit research proposals on any aspect of this topic, except educational curriculum building and the performing arts.

Fellows teach one undergraduate course in addition to conducting their research. The fellowship stipend is $46,500, plus health insurance.… read more. “Mellon Postdoc Fellowship – Virtuality”

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‘House’ portrayal of presence

[This week’s episode of the series House featured an interesting portrayal of characters immersed in a vivid virtual gaming environment, as well as a patient who believes that the nonmediated ‘real’ world has become the gaming environment; details are in the press release below from BusinessWire; the beginning of the episode is available in HD at Amazon.com; the full episode will be available on Hulu on October 6, and the episode will be shown on USA Network in the U.S. on October 11 at 11:00 PM EST]

September 29, 2009

Encore Hollywood Builds Unprecedented Visual Effects for House’s ‘Savage Scape’

HOLLYWOOD–(BUSINESS WIRE)–Fox’s unique medical drama, House, is known for innovative storylines and far-out visual effects and the show’s sixth season is no exception – offering some of the most ambitious situations to date. The third episode of the season, entitled “Epic Fail” which aired Monday, Sept.… read more. “‘House’ portrayal of presence”

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Call: VIDA 12.0: Art and Artificial Life International Awards

VIDA 12.0 awards art projects developed with artificial life technologies and related disciplines: robotics, artificial intelligence, etc. Of particular interest are works of art with emerging behaviours, which evolve over time, react with their environment and seem to have a life of their own. Funded by the Fundación Telefónica in Spain, VIDA has given prizes in previous editions to artistic projects created with robots, avatars, recursive chaotic algorithms, knowbots, cellular automata, computer viruses, virtual ecologies that evolve with user interaction, interactive architectures, augmented reality pieces and works that explore the social aspects of A-life.

A total of €80,000 will be distributed amongst winning projects.

Deadline: October 9th, 2009.

For application guidelines, please go to: www.fundacion.telefonica.com/vida
read more. “Call: VIDA 12.0: Art and Artificial Life International Awards”
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