ISPR Presence News

Monthly Archives: October 2009

EyePet brings augmented reality into the home

[From The Sunday Times; more information, including a video segment, is available in a post at GameSpot – an excerpt follows below]

From The Sunday Times October 18, 2009

EyePet brings augmented reality into the home

Read more on EyePet brings augmented reality into the home…

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Job: PostDoc in VR/Hand Gesture Recognition (U of Conn)

PostDoc Position Available in Virtual Reality/Hand Gesture Recognition

The Computational Design Lab at the University of Connecticut is inviting applications from highly experienced and independent postdoctoral candidates to support the project Gesture Based Virtual Reality System for Research in Virtual Worlds”.

Read more on Job: PostDoc in VR/Hand Gesture Recognition (U of Conn)…

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Cisco telepresence cuts near $1M in travel costs for law firm

[From Network World (“the premier provider of information, intelligence and insight for Network and IT Executives”)]

Cisco telepresence cuts near $1M in travel costs for law firm

Conferencing gear pays for itself within five years, frees up attorneys’ time.

Read more on Cisco telepresence cuts near $1M in travel costs for law firm…

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Call: Brain Body and Bytes: Psychophysiological User Interaction

[From Audrey Girouard.]

Our apologies if you receive multiple copies of this CfP

Call for paper

Brain Body and Bytes: Psychophysiological User Interaction

Workshop at CHI2010
April 11, 2010
Atlanta, Georgia, USA
http://www.eecs.tufts.edu/~agirou01/workshop/

Read more on Call: Brain Body and Bytes: Psychophysiological User Interaction…

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European Hospitals Test Anesthetists’ Skills On Computers, Not People

[From Business Wire via Reuters]

European Hospitals Test Anesthetists’ Skills On Computers, Not People, Using SensAble`s Haptic Devices

Mon Oct 19, 2009 8:00am EDT

Pan-European Clinical Trials Led by Cork University Hospital Assesses Whether Lumbar Puncture Skills Can Be Accurately Assessed on Computers, At Zero Risk to Patients

WOBURN, Mass.–(Business Wire)– SensAble Technologies, Inc., announced that its customer, the Cork University Hospital, is leading clinical trials in two European hospitals using a haptically-enabled computer simulation system for testing physician competency in administering spinal anesthesia. SensAble is the leading manufacturer of haptic devices and toolkits, and its PHANTOM® force- feedback haptic devices and programming technologies were used to develop this simulator. The clinical trials underway at Cork University Hospital in Ireland and the University of Pecs in Hungary explore whether virtual reality simulations can accurately assess high-risk clinical skills without the need for physicians to practice on patients. Read more on European Hospitals Test Anesthetists’ Skills On Computers, Not People…

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Job: Sr Interaction Designer at HP Barcelona

JOB POST

SENIOR INTERACTION DESIGNER at Hewlett Packard Barcelona R&D

Primary Responsibilities:

– Deliver solutions that meet customer’s social, emotional and functional needs.

– Define and execute design and persona research projects that inform product/service planning and development.

Read more on Job: Sr Interaction Designer at HP Barcelona…

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Scientists Scan the Brains of Mice Playing Quake

[From BBC News; more information is available in a story in Wired, and a 1 minute video of a mouse performing in the study can be found here]

Thursday, 15 October 2009

Virtual maze ‘maps’ mouse memory

By Victoria Gill Science reporter, BBC News

With the help of mice scampering through a virtual maze, scientists have taken recordings from inside individual brain cells, or neurons.

The researchers report in the journal Nature how they recorded from cells in the brain’s memory centre.

These neurons fired in a rhythmic pattern that could be related to the animal’s location.

They hope their technique will help discover how neuronal activity forms new memories and affects behaviour. Read more on Scientists Scan the Brains of Mice Playing Quake…

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Call: Re:live09 Histories of Media Art, Science and Technology

[From Image Science]

Re:live09 Third World Conference on the Histories of Media Art, Science and Technology. (Partner: Department for Image Science, Danube University Krems)

MELBOURNE 26-29 November 2009

The Media Art History national and international conference committees would like to invite you to attend the Re:live media art history conference.

Banff 2005 :: Berlin 2007 :: Melbourne 2009

Over three stimulating days, historians, curators, media artists, creative arts practitioners and theorists at the forefront of their practice will explore the latest research and theories;

CONFERENCE SESSIONS on the HISTORIES OF::

:: art-science-technology :: biology :: the environment :: liveness :: the life of machines :: innovation :: Read more on Call: Re:live09 Histories of Media Art, Science and Technology…

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VR for training rugby players

[A press release from Queen’s University Belfast]

Increased success a `virtual´ certainty for rugby players

October 14, 2009

Rugby players worldwide could benefit from a new virtual reality training programme created at Queen´s Belfast.

Read more on VR for training rugby players…

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Disney debuts do-it-yourself thrill ride

[From CNN]

Disney debuts do-it-yourself thrill ride

Wed October 14, 2009
By John D. Sutter
CNN

(CNN) — Any kid can dream up a roller coaster. But those who visit a new exhibit at Walt Disney World’s Epcot theme park can actually take a ride on their fantasy creations.

Read more on Disney debuts do-it-yourself thrill ride…

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